Single Leg and Pinning
Each game consists of a three minute round, a one minute break, and then another three minute round with the position of the players switched.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Attacking Player:
- Position: One of your partner's legs is held immobilized between your legs using your hands and arms.
- Objective: Stay connected to the single leg and single leg situation. Move your partner around. Move the single leg to different parts of your body.
- Constraints: No takedowns.
- Win Condition: None
Defending Player:
- Position: Your partner has a single leg grip, and you are balanced on one foot.
- Objective: Stay balanced and remove your leg from the situation by any means.
- Constraints: None
- Win Condition: Leg is removed from the single leg situation.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Attacking Player:
- Position: One of your partner's legs is held with your hands and arms between your legs.
- Objective: Stay connected to the single leg and single leg situation. Move your partner around. Move the single leg to different parts of your body, and attempt to take your partner down to their hips or hands.
- Constraints: N/A
- Win Condition: Taking partner down to their hips or hands.
Defending Player:
- Position: Your partner has a single leg grip, and you are balanced on one foot.
- Objective: Stay balanced and remove your leg from the situation by any means.
- Constraints: None
- Win Condition: Leg is removed from the single leg situation.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Attacking Player:
- Position: One of your partner's legs is held immobilized between your legs using your hands and arms.
- Objective: Stay connected to the single leg and single leg situation. Move your partner around. Move the single leg to different parts of your body. Destabilize your partner and look to access the hip
- Constraints: No takedowns.
- Win Condition: Gain hip access.
Defending Player:
- Position: Your partner has a single leg grip, and you are balanced on one foot.
- Objective: Stay balanced and remove your leg from the situation by any means.
- Constraints: None
- Win Condition: Leg is removed from the single leg situation.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Top Player:
- Position: On the ground with your hands wrapped around your partner's waist.
- Objective: Create chest to back contact and maintain it for as long as possible
- Constraints: None
- Win Condition: If your partner hides their back establish chest to chest contact and connecting your hands in any way.
Bottom Player:
- Position: Facing away from your partner.
- Objective: Get your legs back in front of your partner and return to the seated or standing position.
- Constraints: None
- Win Condition: Turn to face your partner, get your legs back in front, and return to the seated or standing position.
Reset if either player wins.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Top Player:
- Position: Alternate between starting with your partner on their back with your hands locked around their waist and with your partner facing away with your hands locked around their waist.
- Objective: Create chest to back contact and maintain it for as long as possible
- Constraints: None
- Win Condition: Initiate chest to chest or chest to back contact and then cover your partner's hips.
Bottom Player:
- Position: Alternate between starting on your back with your partner's hands locked around your waist or facing away from your partner with their hands locked around your waist.
- Objective: Get your legs back in front of your partner and return to the seated or standing position.
- Constraints: None
- Win Condition: Turn to face your partner, get your legs back in front, and return to the seated or standing position.
Reset if either player wins.
6 Minute Round
Live round with a partner. Start standing if you are able to do so safely. Otherwise pick the starting position from one of the previous games and start there. Roll to submission, reset, and continue. Repeat as many times as possible before the round ends.