Guillotine
Each game consists of a three minute round, a one minute break, and then another three minute round with the position of the players switched.
Top Player:
- Position: Standing while straddling your supine partner with the top of your head touching the mat in their armpit. Their arm should be wrapped around your neck with their hands connected. The position should be uncomfortable, but you should not be getting actively choked.
- Objective: Focus on freeing your head from the submission using movement and by fighting their hands.
- Constraints: None
- Win Condition: None.
Bottom Player:
- Position: Laying on the ground belly up with your legs wrapped around your partner's torso, your partner's feet on either side of your body, and with their head on the mat in your armpit. Your arm should wrap around their neck and your hands should be connected.
- Objective: Slowly increase pressure until your partner taps.
- Constraints: Increase pressure as slowly as possible.
- Win Condition: None
Reset when bottom player wins.
Top Player:
- Position: Standing while straddling your supine partner with the top of your head touching the mat in their armpit. Their arm should be wrapped around your neck with their hands connected. The position should be uncomfortable, but you should not be getting actively choked.
- Objective: Focus on freeing your head from the submission using movement and by fighting their hands.
- Constraints: None
- Win Condition: Freeing your head.
Bottom Player:
- Position: Laying on the ground belly up with your partner's feet on either side of your body and with their head on the mat in your armpit. Your arm should wrap around their neck and your hands should be connected.
- Objective: Maintain control of your opponent without actively choking them.
- Constraints: Do not finish the submission.
- Win Condition: None
Reset if top player wins.
Top Player:
- Position: Standing while straddling your supine partner with the top of your head touching the mat in their armpit. They should have one arm wrapped around your neck. The position should be uncomfortable, but you should not be getting actively choked.
- Objective: Focus on freeing your head from the submission using movement and by fighting their hands.
- Constraints: None
- Win Condition: Freeing your head.
Bottom Player:
- Position: Laying on the ground belly up with your partner's feet on either side of your body and with their head on the mat in your armpit. You should have one arm wrapped around their neck.
- Objective: Maintain control of your opponent without connecting your hands.
- Constraints: Do not connect your hands or finish the submission.
- Win Condition: None
Reset if top player wins.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Top Player:
- Position: Top of half guard with double underhooks and chest to chest contact on your partner.
- Objective: Hold bottom player down with chest to chest contact and underhooks.
- Constraints: None
- Win Condition: Pass the half guard by using the free leg to free the trapped leg.
Bottom Player:
- Position: Bottom of half guard with your partner having double underhooks and chest to chest contact.
- Objective: Free yourself from double underhooks
- Constraints: None
- Win Condition: Underhooks removed.
Reset if either player wins.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Top Player:
- Position: Top of half guard with one underhook and chest to chest contact on your partner.
- Objective: Hold bottom player down chest to chest with contact. Search for double underhooks.
- Constraints: None
- Win Condition: Double underhooks established.
Bottom Player:
- Position: Bottom of half guard with your opponent having one underhook and chest to chest contact. You have a frame on the head arm.
- Objective: Use movement to create space and improve your position.
- Constraints: None
- Win Condition: Achieve knee shield or inside hook.
Reset if either player wins.
6 Minute Round
Live round with a partner. Start standing if you are able to do so safely. Otherwise pick the starting position from one of the previous games and start there. Roll to submission, reset, and continue. Repeat as many times as possible before the round ends.