Supine Guard
Each game consists of a three minute round, a one minute break, and then another three minute round with the position of the players switched.
Attacking Player:
- Position: Standing with one arm connected to your partner's torso inside their arm (underhook) with your other arm free.
- Objective: Maintain your underhook and create hip to hip contact.
- Constraints: No takedowns. Fight for inside space only.
- Win Condition: None.
Defending Player:
- Position: Standing with your partner's arm connected to your torso inside your arm with your same side arm hooked around their arm so that your hand is near their armpit.
- Objective: Deny your partner access to inside space and hip to hip contact.
- Constraints: No takedowns. Fight for inside space only.
- Win Condition: None
Top Player:
- Position: Standing with one of your partner's feet connected to one of your legs.
- Objective: Use hands to keep your partner's connections broken and your feet free.
- Constraints: Stay as close to your partner as possible.
- Win Condition: None
Bottom Player:
- Position: Lying on your back with one knee retracted to your chest and elbows in. One leg should be extended with the foot connected to one of your partner's legs.
- Objective: Keep your feet between you and your partner. Make and maintain connections to the inside of your partner's legs using your hands and feet.
- Constraints: No sweeps allowed
- Win Condition: None
This game is continuous.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Top Player:
- Position: Standing disconnected from your partner near their feet.
- Objective: Clear the line of the feet and advance to the line of the knees either outside or inside your partner's legs. Hold this position for as long as possible.
- Constraints: Stay as close to your partner as possible.
- Win Condition: None
Bottom Player:
- Position: Lying on your back with your knees retracted to your chest and elbows in near your knees.
- Objective: Make and maintain connections to inside position using your hands and feet and then use those connections to destabilize your partner.
- Constraints: None
- Win Condition: Off balance your partner forcing them either onto their hands or their butt. If they land on their butt immediately reset and continue. If they land on their hands hold them in that position for as long as you can.
Reset if bottom player wins.
Attribution: This game was originally created by coach Greg Souders at Standard Jiu-Jitsu.
Top Player:
- Position: Standing disconnected from your partner near their feet.
- Objective: Use hands to keep your partner's connections broken and your feet free.
- Constraints: Stay as close to your partner as possible.
- Win Condition: None
Bottom Player:
- Position: Lying on your back with your knees retracted to your chest and elbows in near your knees.
- Objective: Make and maintain connections to the inside of your partner's legs using your hands and feet. Get both feet in between your partners legs as well as both hands on legs. Retain position as long as possible.
- Constraints: No sweeps allowed
- Win Condition: None
This game is continuous.
Top Player:
- Position: On your knees with your partner's bottom leg between yours and your chest pressing against the knee of their top leg. Their hands should be connected to your body in any configuration they want.
- Objective: Remove the knee shield.
- Constraints: You can alleviate pressure to manipulate the frame, but cannot flee the engagement.
- Win Condition: The knee shield is no longer between you and your partner.
Bottom Player:
- Position: On one side with your bottom leg inside your partner's knees, your top knee should be touching their upperbody, and your hands/arms should be touching their body in any configuration you'd like.
- Objective: Keep your top knee between you and your partner. Do not allow them to remove it.
- Constraints: None
- Win Condition: None
6 Minute Round
Live round with a partner. Start standing if you are able to do so safely. Otherwise pick the starting position from one of the previous games and start there. Roll to submission, reset, and continue. Repeat as many times as possible before the round ends.